
A dangerous climb to be sure, but there’s a wrinkle – his brother Urid had already been given this task and has disappeared somewhere on that mountain. A member of the Shadow Carja clan, Ryas is brought to Sun-King Avad and given one chance to earn himself an unconditional pardon – climb Sunspear and uncover why the valley has recently been flooding with even more machines than before. In Horizon: Call of the Mountain we join Ryas in the most unfortunate starting position of any protagonist – bound, a bag over his head, and headed to his inevitable execution.

Aloy’s story is hardly the only development of the 31st century, and Horizon: Call of the Mountain is one such story. In Forbidden West it was taking all she’d learned and striking out into the unknown territories of the West to track down Sylens.


In Zero Dawn it was about uncovering Aloy’s mysterious past and her connection with the world at large. One of my favorite aspects of Horizon: Zero Dawn (review) and Horizon: Forbidden West (review) was the sense of discovery.
